Overview
This node takes a MOGE_GEOMETRY packet (produced by a MoGe depth/normal estimation node) and renders it into a standard image format. You can choose to output a depth map, a colored depth map, a normal map, or a mask.Inputs
Note: The geometry packet must contain data matching the chosen
output mode. The depth and depth_colored modes require depth data in the packet. The normal_opengl and normal_directx modes require normal data, or points data from which normals are derived. The mask mode requires mask data. If the required data is missing, the node raises an error.
Outputs
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